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A Mild-Mannered Reporter: The endgame oddity

Filed under: Super-hero, City of Heroes, Game Mechanics, Endgame, Opinion, A Mild-Mannered Reporter As long as I'm exhorting our new lead designer and hoping she brings a swift death to the warehouse...

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Fallen Earth launches the new achievement system

Filed under: Sci-Fi, Fallen Earth, Game Mechanics, Patches, News Items, Post-Apocalyptic While they're not universally loved, achievements in a game add a sense of accomplishment to almost everything,...

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Final Fantasy XI walks the Walk of Echoes

Filed under: Fantasy, Final Fantasy XI, Expansions, Game Mechanics, Patches, News Items, Consoles Amidst all the changes coming with the June version update for Final Fantasy XI, players will finally...

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New Ryzom patch enhancing PvP and other social functions

Filed under: Fantasy, Game Mechanics, Patches, PvP, Ryzom, News Items PvP is a tricky matter to balance in a game with players in all sorts of different gear levels, not to mention accounting for...

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A new kingdom awaits in Vindictus patch 1.23

Filed under: Fantasy, Game Mechanics, Patches, News Items, Free-to-Play, Vindictus There's more to Vindictus than just hacking and slashing everything into a bloody red mist, and with the game's latest...

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Patch 1.17a giving players of Final Fantasy XIV a new task

Filed under: Fantasy, Classes, Game Mechanics, Patches, News Items, Consoles, Final Fantasy XIV Patch 1.17 went live just a scant 10 days ago, but Final Fantasy XIV is already advancing the game...

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Final Fantasy XIV launches patch 1.18

Filed under: Fantasy, Game Mechanics, Patches, News Items, Consoles, Final Fantasy XIV Final Fantasy XIV players have been waiting for patch 1.18 to drop for quite some time, but the wait is finally...

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Materia system detailed for Final Fantasy XIV

Filed under: Fantasy, Game Mechanics, Patches, Previews, News Items, Consoles, Final Fantasy XIV Characters always wind up acquiring old and beloved pieces of equipment, ranging from a valuable dropped...

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Wasteland Diaries: The old vs. the new

Filed under: Sci-Fi, Fallen Earth, Game Mechanics, Patches, PvP, PvE, MMOFPS, Wasteland Diaries, Post-Apocalyptic When it was first introduced, the new combat system seemed pretty awkward and...

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Patch 1.19 bringing leve reset changes for Final Fantasy XIV

Filed under: Fantasy, Game Mechanics, Patches, News Items, Consoles, Final Fantasy XIV The reset timer for leves has long been a point of contention for Final Fantasy XIV players, with the 36-hour...

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Newest Star Trek Online blog entry outlines the Duty Officer system

Filed under: Sci-Fi, Game Mechanics, Patches, News Items, Star Trek Online, Free-to-Play One of the issues that Star Trek Online has always faced when emulating its source material is the simple issue...

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Captain's Log: Testing out the future

Filed under: Sci-Fi, Previews, Opinion, Star Trek Online, Captain's Log Captain's Log, Stardate 65264.3... Hello, computer (and players)! As you have must have seen by now, open beta testing of Star...

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Newest Star Trek Online blog details upcoming event system

Filed under: Sci-Fi, Events (In-Game), Game Mechanics, Previews, News Items, Star Trek Online, Free-to-Play One of the major elements of the shows that Star Trek Online follows is one that assures...

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DC Universe Online giving players a little more R&D

Filed under: Super-hero, Game Mechanics, Patches, Previews, News Items, Free-to-Play, DC Universe Online There's nothing like a little crafting to spice up a game. In the wake of what appears by all...

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RIFT introducing some big PvP buffs in patch 1.7

Filed under: Fantasy, Game Mechanics, Patches, PvP, News Items, RIFT Maybe you've been a fan of PvP in RIFT from day one. Or perhaps you eschewed it due to the slow rate of rewards and the awkwardness...

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Ask Massively: These are not Firefall beta impressions edition

Filed under: News Items, Opinion, Massively Meta, Ask Massively, Miscellaneous So near as I can tell from my limited time in the beta thus far, Firefall is a game in which you play a character with...

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Champions Online alerts players to a new trailer

Filed under: Super-hero, Trailers, Video, Game Mechanics, Patches, Previews, News Items, Free-to-Play, Champions Online If you haven't played the content in the latest Champions Online update, you...

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Champions Online previews the upcoming vehicle system

Filed under: Super-hero, Game Mechanics, Patches, Previews, News Items, Free-to-Play, Champions Online Being able to fly is all well and good, but why fly through the skies unaided when you could sit...

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Vendetta Online pushes its Kickstarter program with new videos

Filed under: Sci-Fi, Game Mechanics, Previews, News Items, Mobile, Sandbox, Crowdfunding Kickstarter isn't just being used by studios trying to get a new MMO off the ground. In the case of Vendetta...

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Land and Hand: Crafting and gathering in Final Fantasy XIV's relaunch

Filed under: Fantasy, Game Mechanics, Previews, Professions, Opinion, Hands-On, Consoles, Hands-On (Massively's), Events (Massively's Coverage), Final Fantasy XIV, Crafting When I was playing Final...

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