A Mild-Mannered Reporter: The endgame oddity
Filed under: Super-hero, City of Heroes, Game Mechanics, Endgame, Opinion, A Mild-Mannered Reporter As long as I'm exhorting our new lead designer and hoping she brings a swift death to the warehouse...
View ArticleFallen Earth launches the new achievement system
Filed under: Sci-Fi, Fallen Earth, Game Mechanics, Patches, News Items, Post-Apocalyptic While they're not universally loved, achievements in a game add a sense of accomplishment to almost everything,...
View ArticleFinal Fantasy XI walks the Walk of Echoes
Filed under: Fantasy, Final Fantasy XI, Expansions, Game Mechanics, Patches, News Items, Consoles Amidst all the changes coming with the June version update for Final Fantasy XI, players will finally...
View ArticleNew Ryzom patch enhancing PvP and other social functions
Filed under: Fantasy, Game Mechanics, Patches, PvP, Ryzom, News Items PvP is a tricky matter to balance in a game with players in all sorts of different gear levels, not to mention accounting for...
View ArticleA new kingdom awaits in Vindictus patch 1.23
Filed under: Fantasy, Game Mechanics, Patches, News Items, Free-to-Play, Vindictus There's more to Vindictus than just hacking and slashing everything into a bloody red mist, and with the game's latest...
View ArticlePatch 1.17a giving players of Final Fantasy XIV a new task
Filed under: Fantasy, Classes, Game Mechanics, Patches, News Items, Consoles, Final Fantasy XIV Patch 1.17 went live just a scant 10 days ago, but Final Fantasy XIV is already advancing the game...
View ArticleFinal Fantasy XIV launches patch 1.18
Filed under: Fantasy, Game Mechanics, Patches, News Items, Consoles, Final Fantasy XIV Final Fantasy XIV players have been waiting for patch 1.18 to drop for quite some time, but the wait is finally...
View ArticleMateria system detailed for Final Fantasy XIV
Filed under: Fantasy, Game Mechanics, Patches, Previews, News Items, Consoles, Final Fantasy XIV Characters always wind up acquiring old and beloved pieces of equipment, ranging from a valuable dropped...
View ArticleWasteland Diaries: The old vs. the new
Filed under: Sci-Fi, Fallen Earth, Game Mechanics, Patches, PvP, PvE, MMOFPS, Wasteland Diaries, Post-Apocalyptic When it was first introduced, the new combat system seemed pretty awkward and...
View ArticlePatch 1.19 bringing leve reset changes for Final Fantasy XIV
Filed under: Fantasy, Game Mechanics, Patches, News Items, Consoles, Final Fantasy XIV The reset timer for leves has long been a point of contention for Final Fantasy XIV players, with the 36-hour...
View ArticleNewest Star Trek Online blog entry outlines the Duty Officer system
Filed under: Sci-Fi, Game Mechanics, Patches, News Items, Star Trek Online, Free-to-Play One of the issues that Star Trek Online has always faced when emulating its source material is the simple issue...
View ArticleCaptain's Log: Testing out the future
Filed under: Sci-Fi, Previews, Opinion, Star Trek Online, Captain's Log Captain's Log, Stardate 65264.3... Hello, computer (and players)! As you have must have seen by now, open beta testing of Star...
View ArticleNewest Star Trek Online blog details upcoming event system
Filed under: Sci-Fi, Events (In-Game), Game Mechanics, Previews, News Items, Star Trek Online, Free-to-Play One of the major elements of the shows that Star Trek Online follows is one that assures...
View ArticleDC Universe Online giving players a little more R&D
Filed under: Super-hero, Game Mechanics, Patches, Previews, News Items, Free-to-Play, DC Universe Online There's nothing like a little crafting to spice up a game. In the wake of what appears by all...
View ArticleRIFT introducing some big PvP buffs in patch 1.7
Filed under: Fantasy, Game Mechanics, Patches, PvP, News Items, RIFT Maybe you've been a fan of PvP in RIFT from day one. Or perhaps you eschewed it due to the slow rate of rewards and the awkwardness...
View ArticleAsk Massively: These are not Firefall beta impressions edition
Filed under: News Items, Opinion, Massively Meta, Ask Massively, Miscellaneous So near as I can tell from my limited time in the beta thus far, Firefall is a game in which you play a character with...
View ArticleChampions Online alerts players to a new trailer
Filed under: Super-hero, Trailers, Video, Game Mechanics, Patches, Previews, News Items, Free-to-Play, Champions Online If you haven't played the content in the latest Champions Online update, you...
View ArticleChampions Online previews the upcoming vehicle system
Filed under: Super-hero, Game Mechanics, Patches, Previews, News Items, Free-to-Play, Champions Online Being able to fly is all well and good, but why fly through the skies unaided when you could sit...
View ArticleVendetta Online pushes its Kickstarter program with new videos
Filed under: Sci-Fi, Game Mechanics, Previews, News Items, Mobile, Sandbox, Crowdfunding Kickstarter isn't just being used by studios trying to get a new MMO off the ground. In the case of Vendetta...
View ArticleLand and Hand: Crafting and gathering in Final Fantasy XIV's relaunch
Filed under: Fantasy, Game Mechanics, Previews, Professions, Opinion, Hands-On, Consoles, Hands-On (Massively's), Events (Massively's Coverage), Final Fantasy XIV, Crafting When I was playing Final...
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