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A Mild-Mannered Reporter: The endgame oddity

As long as I'm exhorting our new lead designer and hoping she brings a swift death to the warehouse map, it seems only fitting to take a look at the promised new "endgame system" that Matt "Positron"...

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Fallen Earth launches the new achievement system

While they're not universally loved, achievements in a game add a sense of accomplishment to almost everything, even if it's just as simple as being one step closer to the "Kill 1000 rats" benchmark....

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Final Fantasy XI walks the Walk of Echoes

Amidst all the changes coming with the June version update for Final Fantasy XI, players will finally be able to explore some of the Walk of Echoes. One of the most iconic and surreal parts of the...

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New Ryzom patch enhancing PvP and other social functions

PvP is a tricky matter to balance in a game with players in all sorts of different gear levels, not to mention accounting for different player skills. Ryzom has tackled the age-old bugbear with its...

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A new kingdom awaits in Vindictus patch 1.23

There's more to Vindictus than just hacking and slashing everything into a bloody red mist, and with the game's latest update, that statement is more true than ever. Patch 1.23 has just arrived,...

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Patch 1.17a giving players of Final Fantasy XIV a new task

Patch 1.17 went live just a scant 10 days ago, but Final Fantasy XIV is already advancing the game further with the new patch 1.17a. Releasing today during a maintenance session slated to last until 8...

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Final Fantasy XIV launches patch 1.18

Final Fantasy XIV players have been waiting for patch 1.18 to drop for quite some time, but the wait is finally over. Players can finally access the variety of updates and improvements that the newest...

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Materia system detailed for Final Fantasy XIV

Characters always wind up acquiring old and beloved pieces of equipment, ranging from a valuable dropped weapon to just a particularly nicely itemized ring. But with time, equipment grows obsolete or...

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Wasteland Diaries: The old vs. the new

When it was first introduced, the new combat system seemed pretty awkward and cumbersome. As with all new game systems, you just have to get used to it. Luckily, due to the extreme familiarity I have...

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Patch 1.19 bringing leve reset changes for Final Fantasy XIV

The reset timer for leves has long been a point of contention for Final Fantasy XIV players, with the 36-hour interval feeling rather stifling at the best of times. But that system is being changed,...

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Newest Star Trek Online blog entry outlines the Duty Officer system

One of the issues that Star Trek Online has always faced when emulating its source material is the simple issue of size. Players take the role of a captain overseeing an entire ship, crewed with...

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Captain's Log: Testing out the future

Captain's Log, Stardate 65264.3... Hello, computer (and players)! As you have must have seen by now, open beta testing of Star Trek Online's new F2P model is well underway; the developers have been...

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Newest Star Trek Online blog details upcoming event system

One of the major elements of the shows that Star Trek Online follows is one that assures there's always something happening. No ships are just idly floating about waiting for another urgent mission....

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DC Universe Online giving players a little more R&D

There's nothing like a little crafting to spice up a game. In the wake of what appears by all accounts to be a successful free-to-play transition, DC Universe Online is giving players a new way to...

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RIFT introducing some big PvP buffs in patch 1.7

Maybe you've been a fan of PvP in RIFT from day one. Or perhaps you eschewed it due to the slow rate of rewards and the awkwardness of needing PvP souls to make any real headway. The good news is that...

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Ask Massively: These are not Firefall beta impressions edition

So near as I can tell from my limited time in the beta thus far, Firefall is a game in which you play a character with remarkably poor conceptions about the function of armor, especially if your...

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Champions Online alerts players to a new trailer

If you haven't played the content in the latest Champions Online update, you haven't been playing the game. After all, the update launched last Friday. But maybe you're a free player and you're still...

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The Lawbringer: Autonomous systems deal with customer service problems

Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Mathew McCurley takes you through the world running parallel to the games we love and enjoy, full of...

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Champions Online previews the upcoming vehicle system

Being able to fly is all well and good, but why fly through the skies unaided when you could sit safely inside the chassis of a heavily armored warplane? That's the idea behind the new vehicle system...

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Vendetta Online pushes its Kickstarter program with new videos

Kickstarter isn't just being used by studios trying to get a new MMO off the ground. In the case of Vendetta Online, it's being used to fund something that the game otherwise simply wouldn't have....

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Land and Hand: Crafting and gathering in Final Fantasy XIV's relaunch

When I was playing Final Fantasy XIV's pre-launch beta, it was gathering that made me realize I was in real trouble with this game. Normally I consider gathering to be a necessary evil, a part of the...

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Age of Wushu's Legends of Mount Hua expansion launches

Have you been eagerly awaiting the day you could dive into the new systems and features of Age of Wushu's first expansion, Legends of Mount Hua? Well, today's the day! Players are now able to get in...

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The Repopulation introduces new event systems in its August updates

One of the major design goals of The Repopulation is a sense of a world in motion, shaped by players but also influencing player actions. August's updates to the game included the implementation of...

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Neverwinter's Shadowmantle launches with new class, zone, and more

Neverwinter's latest content hit today as the Shadowmantle module launched, giving players a variety of new things to occupy their time, from places to go to people to be. Players can now embark on...

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Perfect World International's New Horizons expansion launches December 18th

Last month, Perfect World Entertainment unveiled the New Horizons expansion for Perfect World International and teased players with new screenshots of the upcoming content. Today, the studio announced...

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